Shift-Life Alternate Biology and Mixed-Reality (4-5 July 2005), Shift-Time Festival (Darwin 200th Anniversary) [link]
Scientific American (Number 3, 2009, Dutch Version page 30-33)
For more information about my contribution to the innovative reference work, Nature-Inspired Informatics for Intelligent Applications and Knowledge Discovery: Implications in Business, Science, and Engineering, please visit: http://www.igi-global.com/reference/details.asp?id=34443
Archaeology: The Lost World, Nature 454, 151-153 (9 July 2008)
Atlantis in der Nordsee, Epoc â€“ Geschicht, Archaologie, Kultur February 2009, Germany.
to my website. The pages feature my selected works over the years in various academic institutions and research centres. My main area of expertise are virtual environments, interactive computer graphics, artificial life and agent-based modelling. I have observed that the fusion of visualisation and artificial intelligence is a strength that can greatly empower various research areas and have therefore pursued developments along those lines. My passion lies in creating living virtual organisms that cooperate or consume each other and how they can reveal new knowledge in nature. I hope that you'll find inspiration through looking at the demos.
~ Eugene Ch'ng
Feed the Trilobites
This small demo is a proof of concept for future Museum displays and is work done at The IBM Visual and Spatial Technology Centre and The Heritage and Cultural Learning Hub. The demo features agent-based modelling of trilobite behaviours. The morphology of the trilobites are true but the movement dynamics are projected. The demo is hosted in PQ Lab's multitouch table. Users feed 'Tic Tacs' to the creatures but in reality, they feed on planktons and small marine organisms. [view]
Shift-Life Alternate Biology
The Shift-Life project, an alternate biology and mixed reality interface supported by the Arts Council England, Shrewsbury Museum Services and Shift-Time Festival Organisers is originally developed to engage public interaction. The project was shown at the Shift-Time Festival of Ideas at Shrewsbury (Darwin's birthplace) from 3-12 July 2009. The installment is now housed at the Wolverhampton Art Gallery. [view]
Augmented Reality Mesolithic Couple
This is an Augmented Reality (AR) simulation incorporating two 3D models of the Mesolithic period. The male character is named Stig, and the female, Abla. They exists 7,500 years ago in the land bridge that connects continental Europe and Britain before the flooding of the North Sea. [view]
Virtual Mesolithic Shotton River Valley
A Virtual Mesolithic Shotton River Valley as it appeared 7,500 years ago before the flooding of the North Sea. The project is in collaboration with the Institute of Archaeology and Antiquity, The University of Birmingham to visualise the landscape using Virtual Reality technology, Artificial Life Algorithms, and Agent-based simulation. [view]
Agent-based Simulation of Society
An agent-based simulation of hunter-gatherers and behaviours such as adaptability, hunger, building, gathering, fire-making, forest-burning and death. [view]
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